Searched refs:backbufferHeight (Results 1 – 2 of 2) sorted by relevance
287 const int backbufferHeight = m_context.getRenderTarget().getHeight(); in iterate() local289 gl.viewport(0, 0, backbufferWidth, backbufferHeight); in iterate()297 tcu::Surface pixels(backbufferWidth, backbufferHeight); in iterate()300 for (int y = 0; y < backbufferHeight; y++) in iterate()
86 bool reset(int backbufferWidth, int backbufferHeight);