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Searched refs:balanceSides (Results 1 – 2 of 2) sorted by relevance

/external/llvm/lib/Target/X86/
DX86ISelLowering.cpp9478 auto balanceSides = [&](ArrayRef<int> AToAInputs, ArrayRef<int> BToAInputs, in lowerV8I16GeneralSingleInputVectorShuffle() local
9595 return balanceSides(LToLInputs, HToLInputs, HToHInputs, LToHInputs, 0, 4); in lowerV8I16GeneralSingleInputVectorShuffle()
9597 return balanceSides(HToHInputs, LToHInputs, LToLInputs, HToLInputs, 4, 0); in lowerV8I16GeneralSingleInputVectorShuffle()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/X86/
DX86ISelLowering.cpp11952 auto balanceSides = [&](ArrayRef<int> AToAInputs, ArrayRef<int> BToAInputs, in lowerV8I16GeneralSingleInputVectorShuffle() local
12067 return balanceSides(LToLInputs, HToLInputs, HToHInputs, LToHInputs, 0, 4); in lowerV8I16GeneralSingleInputVectorShuffle()
12069 return balanceSides(HToHInputs, LToHInputs, LToLInputs, HToLInputs, 4, 0); in lowerV8I16GeneralSingleInputVectorShuffle()