Searched refs:baseProvokingVertexIndex (Results 1 – 1 of 1) sorted by relevance
133 const int baseProvokingVertexIndex = adjacentProvokingVertex-1; in convertPrimitiveToBaseType() local134 output[i] = pa::Line(input[i].v1, input[i].v2, baseProvokingVertexIndex); in convertPrimitiveToBaseType()144 const int baseProvokingVertexIndex = adjacentProvokingVertex/2; in convertPrimitiveToBaseType() local145 output[i] = pa::Triangle(input[i].v0, input[i].v2, input[i].v4, baseProvokingVertexIndex); in convertPrimitiveToBaseType()