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Searched refs:baseTexureFormat (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp564 GLenum baseTexureFormat = gl::GetBaseInternalFormat(textureFormat); in ValidateCopyFormats() local
569 switch(baseTexureFormat) in ValidateCopyFormats()