Searched refs:base_binding_table_index (Results 1 – 2 of 2) sorted by relevance
/external/mesa3d/src/intel/compiler/ |
D | brw_vec4_generator.cpp | 272 uint32_t base_binding_table_index = (inst->opcode == SHADER_OPCODE_TG4 || in generate_tex() local 286 surface + base_binding_table_index, in generate_tex() 295 brw_mark_surface_used(&prog_data->base, sampler + base_binding_table_index); in generate_tex() 317 if (base_binding_table_index) in generate_tex() 318 brw_ADD(p, addr, addr, brw_imm_ud(base_binding_table_index)); in generate_tex()
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D | brw_fs_generator.cpp | 975 uint32_t base_binding_table_index = (inst->opcode == SHADER_OPCODE_TG4 || in generate_tex() local 989 surface + base_binding_table_index, in generate_tex() 998 brw_mark_surface_used(prog_data, surface + base_binding_table_index); in generate_tex() 1021 if (base_binding_table_index) in generate_tex() 1022 brw_ADD(p, addr, addr, brw_imm_ud(base_binding_table_index)); in generate_tex()
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