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Searched refs:bc_finalizer (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/r600/sb/
Dsb_bc_finalize.cpp41 void bc_finalizer::insert_rv6xx_load_ar_workaround(alu_group_node *b4) { in insert_rv6xx_load_ar_workaround()
53 int bc_finalizer::run() { in run()
123 void bc_finalizer::finalize_loop(region_node* r) { in finalize_loop()
166 void bc_finalizer::finalize_if(region_node* r) { in finalize_if()
253 void bc_finalizer::run_on(container_node* c) { in run_on()
299 void bc_finalizer::finalize_alu_group(alu_group_node* g, node *prev_node) { in finalize_alu_group()
362 bool bc_finalizer::finalize_alu_src(alu_group_node* g, alu_node* a, alu_group_node *prev) { in finalize_alu_src()
488 void bc_finalizer::copy_fetch_src(fetch_node &dst, fetch_node &src, unsigned arg_start) in copy_fetch_src()
546 void bc_finalizer::emit_set_grad(fetch_node* f) { in emit_set_grad()
566 void bc_finalizer::emit_set_texture_offsets(fetch_node &f) { in emit_set_texture_offsets()
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Dsb_core.cpp239 SB_RUN_PASS(bc_finalizer, 0); in r600_sb_bytecode_process()
Dsb_pass.h688 class bc_finalizer : public pass {
698 bc_finalizer(shader &sh) : pass(sh), last_export(), last_cf(), ngpr(), in bc_finalizer() function