Searched refs:bestPhys (Results 1 – 2 of 2) sorted by relevance
100 float bestPhys = 0, bestVirt = 0; in CalculateWeightAndHint() local146 if (hweight > bestPhys && LIS.isAllocatable(hint)) in CalculateWeightAndHint()147 bestPhys = hweight, hintPhys = hint; in CalculateWeightAndHint()
142 float bestPhys = 0, bestVirt = 0; in calculateSpillWeightAndHint() local194 if (hweight > bestPhys && mri.isAllocatable(hint)) { in calculateSpillWeightAndHint()195 bestPhys = hweight; in calculateSpillWeightAndHint()