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Searched refs:bestVirt (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/CodeGen/
DCalcSpillWeights.cpp100 float bestPhys = 0, bestVirt = 0; in CalculateWeightAndHint() local
149 if (hweight > bestVirt) in CalculateWeightAndHint()
150 bestVirt = hweight, hintVirt = hint; in CalculateWeightAndHint()
/external/llvm/lib/CodeGen/
DCalcSpillWeights.cpp142 float bestPhys = 0, bestVirt = 0; in calculateSpillWeightAndHint() local
199 if (hweight > bestVirt) { in calculateSpillWeightAndHint()
200 bestVirt = hweight; in calculateSpillWeightAndHint()