Searched refs:bestY (Results 1 – 2 of 2) sorted by relevance
20 int bestY = this->height() + 1; in addRect() local26 if (y < bestY || (y == bestY && fSkyline[i].fWidth < bestWidth)) { in addRect()30 bestY = y; in addRect()37 this->addSkylineLevel(bestIndex, bestX, bestY, width, height); in addRect()39 loc->fY = bestY; in addRect()