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Searched refs:bestY (Results 1 – 2 of 2) sorted by relevance

/external/skqp/src/gpu/
DGrRectanizer_skyline.cpp20 int bestY = this->height() + 1; in addRect() local
26 if (y < bestY || (y == bestY && fSkyline[i].fWidth < bestWidth)) { in addRect()
30 bestY = y; in addRect()
37 this->addSkylineLevel(bestIndex, bestX, bestY, width, height); in addRect()
39 loc->fY = bestY; in addRect()
/external/skia/src/gpu/
DGrRectanizer_skyline.cpp20 int bestY = this->height() + 1; in addRect() local
26 if (y < bestY || (y == bestY && fSkyline[i].fWidth < bestWidth)) { in addRect()
30 bestY = y; in addRect()
37 this->addSkylineLevel(bestIndex, bestX, bestY, width, height); in addRect()
39 loc->fY = bestY; in addRect()