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Searched refs:best_benefit (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/util/
Dregister_allocate.c743 float best_benefit = 0.0; in ra_get_best_spill_node() local
763 if (benefit / cost > best_benefit) { in ra_get_best_spill_node()
764 best_benefit = benefit / cost; in ra_get_best_spill_node()
/external/mesa3d/src/intel/compiler/
Dbrw_fs_bank_conflicts.cpp835 int best_benefit = 0; in optimize_reg_permutation() local
847 if (benefit > best_benefit) { in optimize_reg_permutation()
849 best_benefit = benefit; in optimize_reg_permutation()