Searched refs:bfmt (Results 1 – 1 of 1) sorted by relevance
168 D3DFORMAT bfmt, in backbuffer_format() argument173 if ((dfmt == D3DFMT_A2R10G10B10 && bfmt == dfmt) || in backbuffer_format()174 (dfmt == D3DFMT_X8R8G8B8 && (bfmt == dfmt || in backbuffer_format()175 bfmt == D3DFMT_A8R8G8B8)) || in backbuffer_format()176 (dfmt == D3DFMT_X1R5G5B5 && (bfmt == dfmt || in backbuffer_format()177 bfmt == D3DFMT_A1R5G5B5)) || in backbuffer_format()178 (dfmt == D3DFMT_R5G6B5 && bfmt == dfmt)) { in backbuffer_format()193 enum pipe_format dfmt, bfmt; in NineAdapter9_CheckDeviceType() local216 bfmt = d3d9_to_pipe_format_checked(screen, BackBufferFormat, PIPE_TEXTURE_2D, in NineAdapter9_CheckDeviceType()219 if (dfmt == PIPE_FORMAT_NONE || bfmt == PIPE_FORMAT_NONE) { in NineAdapter9_CheckDeviceType()[all …]