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Searched refs:bilinearInterpolate (Results 1 – 2 of 2) sorted by relevance

/external/deqp/framework/common/
DtcuTexCompareVerifier.cpp151 static float bilinearInterpolate (const Vec4& values, const float x, const float y) in bilinearInterpolate() function
344 const float v0 = bilinearInterpolate(refVal, x0, y0); in isBilinearPCFCompareValid()
345 const float v1 = bilinearInterpolate(refVal, x1, y0); in isBilinearPCFCompareValid()
346 const float v2 = bilinearInterpolate(refVal, x0, y1); in isBilinearPCFCompareValid()
347 const float v3 = bilinearInterpolate(refVal, x1, y1); in isBilinearPCFCompareValid()
485 const float v00 = bilinearInterpolate(refVal0, xBounds0.x(), yBounds0.x()); in isTrilinearPCFCompareValid()
486 const float v01 = bilinearInterpolate(refVal0, xBounds0.y(), yBounds0.x()); in isTrilinearPCFCompareValid()
487 const float v02 = bilinearInterpolate(refVal0, xBounds0.x(), yBounds0.y()); in isTrilinearPCFCompareValid()
488 const float v03 = bilinearInterpolate(refVal0, xBounds0.y(), yBounds0.y()); in isTrilinearPCFCompareValid()
492 const float v10 = bilinearInterpolate(refVal1, xBounds1.x(), yBounds1.x()); in isTrilinearPCFCompareValid()
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/external/deqp/framework/opengl/
DgluTextureTestUtil.cpp158 inline float bilinearInterpolate (float x, float y, const tcu::Vec4& quad) in bilinearInterpolate() function