Searched refs:bilinearInterpolate (Results 1 – 2 of 2) sorted by relevance
/external/deqp/framework/common/ |
D | tcuTexCompareVerifier.cpp | 151 static float bilinearInterpolate (const Vec4& values, const float x, const float y) in bilinearInterpolate() function 344 const float v0 = bilinearInterpolate(refVal, x0, y0); in isBilinearPCFCompareValid() 345 const float v1 = bilinearInterpolate(refVal, x1, y0); in isBilinearPCFCompareValid() 346 const float v2 = bilinearInterpolate(refVal, x0, y1); in isBilinearPCFCompareValid() 347 const float v3 = bilinearInterpolate(refVal, x1, y1); in isBilinearPCFCompareValid() 485 const float v00 = bilinearInterpolate(refVal0, xBounds0.x(), yBounds0.x()); in isTrilinearPCFCompareValid() 486 const float v01 = bilinearInterpolate(refVal0, xBounds0.y(), yBounds0.x()); in isTrilinearPCFCompareValid() 487 const float v02 = bilinearInterpolate(refVal0, xBounds0.x(), yBounds0.y()); in isTrilinearPCFCompareValid() 488 const float v03 = bilinearInterpolate(refVal0, xBounds0.y(), yBounds0.y()); in isTrilinearPCFCompareValid() 492 const float v10 = bilinearInterpolate(refVal1, xBounds1.x(), yBounds1.x()); in isTrilinearPCFCompareValid() [all …]
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/external/deqp/framework/opengl/ |
D | gluTextureTestUtil.cpp | 158 inline float bilinearInterpolate (float x, float y, const tcu::Vec4& quad) in bilinearInterpolate() function
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