Searched refs:bilinear_filter (Results 1 – 3 of 3) sorted by relevance
/external/mesa3d/src/intel/blorp/ |
D | blorp_priv.h | 329 bool bilinear_filter; member
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D | blorp_blit.c | 1221 if (key->bilinear_filter) { in brw_blorp_build_nir_shader() 1825 if ((wm_prog_key->bilinear_filter || in try_blorp_blit() 2100 wm_prog_key.bilinear_filter = true; in blorp_blit()
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/external/libaom/libaom/aom_dsp/x86/ |
D | masked_variance_intrin_ssse3.c | 27 static void bilinear_filter(const uint8_t *src, int src_stride, int xoffset, 62 bilinear_filter(src, src_stride, xoffset, yoffset, temp, W, H); \ 149 static void bilinear_filter(const uint8_t *src, int src_stride, int xoffset, in bilinear_filter() function
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