Searched refs:bindData (Results 1 – 2 of 2) sorted by relevance
161 bool bindData(Direct3DIndexBuffer8 *indexBuffer, int base);
898 if(!bindData(indexData, baseVertexIndex) || !primitiveCount) in DrawIndexedPrimitive()936 bindData(indexData, baseVertexIndex); in DrawIndexedPrimitive()1000 if(!bindData(indexBuffer, 0) || !primitiveCount) in DrawIndexedPrimitiveUP()1050 if(!bindData(0, startVertex) || !primitiveCount) in DrawPrimitive()1109 if(!bindData(0, 0) || !primitiveCount) in DrawPrimitiveUP()4336 bool Direct3DDevice8::bindData(Direct3DIndexBuffer8 *indexBuffer, int base) in bindData() function in D3D8::Direct3DDevice8