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Searched refs:bindFragmentInputSupport (Results 1 – 4 of 4) sorted by relevance

/external/skqp/src/gpu/gl/
DGrGLPathRendering.h50 return fCaps.bindFragmentInputSupport; in shouldBindFragmentInputs()
80 bool bindFragmentInputSupport : 1; member
DGrGLPathRendering.cpp58 fCaps.bindFragmentInputSupport = (bool)glInterface->fFunctions.fBindFragmentInputLocation; in GrGLPathRendering()
/external/skia/src/gpu/gl/
DGrGLPathRendering.h50 return fCaps.bindFragmentInputSupport; in shouldBindFragmentInputs()
80 bool bindFragmentInputSupport : 1; member
DGrGLPathRendering.cpp58 fCaps.bindFragmentInputSupport = (bool)glInterface->fFunctions.fBindFragmentInputLocation; in GrGLPathRendering()