Searched refs:bindFragmentInputSupport (Results 1 – 4 of 4) sorted by relevance
50 return fCaps.bindFragmentInputSupport; in shouldBindFragmentInputs()80 bool bindFragmentInputSupport : 1; member
58 fCaps.bindFragmentInputSupport = (bool)glInterface->fFunctions.fBindFragmentInputLocation; in GrGLPathRendering()