Searched refs:bindReadBuf (Results 1 – 1 of 1) sorted by relevance
2590 GLboolean bindReadBuf, bindDrawBuf; in bind_framebuffer() local2596 bindReadBuf = GL_FALSE; in bind_framebuffer()2600 bindReadBuf = GL_TRUE; in bind_framebuffer()2604 bindReadBuf = GL_TRUE; in bind_framebuffer()2645 bindReadBuf ? newReadFb : ctx->ReadBuffer); in bind_framebuffer()2656 const bool bindReadBuf = oldReadFb != newReadFb; in _mesa_bind_framebuffers() local2673 if (bindReadBuf) { in _mesa_bind_framebuffers()2695 if ((bindDrawBuf || bindReadBuf) && ctx->Driver.BindFramebuffer) { in _mesa_bind_framebuffers()