/external/deqp/framework/opengl/ |
D | gluFboRenderContext.cpp | 242 gl.bindRenderbuffer(GL_RENDERBUFFER, m_colorBuffer); in createFramebuffer() 249 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in createFramebuffer() 258 gl.bindRenderbuffer(GL_RENDERBUFFER, m_depthStencilBuffer); in createFramebuffer() 265 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in createFramebuffer()
|
D | gluES3PlusWrapperFuncs.inl | 18 dst->bindRenderbuffer = src.bindRenderbuffer;
|
/external/deqp/modules/gles2/functional/ |
D | es2fMultisampledRenderToTextureTests.cpp | 101 gl.bindRenderbuffer(GL_RENDERBUFFER, depthStencil); in iterate() 130 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in iterate()
|
D | es2fFboApiTest.cpp | 261 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); in validRboAttachmentsTest() 281 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); in attachToDefaultFramebufferTest() 325 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); in invalidRboAttachmentTest() 454 ctx.bindRenderbuffer(GL_RENDERBUFFER, 3); in attachmentQueryRboTest() 504 ctx.bindRenderbuffer(GL_RENDERBUFFER, rbo); in deleteRboAttachedToBoundFboTest() 562 ctx.bindRenderbuffer(GL_RENDERBUFFER, rbo); in deleteRboAttachedToNotBoundFboTest()
|
D | es2fFboRenderTest.cpp | 497 m_context.bindRenderbuffer(GL_RENDERBUFFER, name); in createRbo() 1360 context.bindRenderbuffer(GL_RENDERBUFFER, colorbuffer); in render() 1757 context.bindRenderbuffer(GL_RENDERBUFFER, fbo.getColorbuffer()); in render() 1768 context.bindRenderbuffer(GL_RENDERBUFFER, fbo.getDepthbuffer()); in render() 1775 context.bindRenderbuffer(GL_RENDERBUFFER, fbo.getStencilbuffer()); in render() 1934 ctx.bindRenderbuffer(GL_RENDERBUFFER, colorbuf); in render() 1952 ctx.bindRenderbuffer(GL_RENDERBUFFER, depthbuf); in render() 1965 ctx.bindRenderbuffer(GL_RENDERBUFFER, stencilbuf); in render()
|
/external/deqp/modules/gles3/functional/ |
D | es3fFboApiTests.cpp | 236 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); in validRboAttachmentsTest() 256 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); in attachToDefaultFramebufferTest() 300 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); in invalidRboAttachmentTest() 402 ctx.bindRenderbuffer(GL_RENDERBUFFER, 3); in attachmentQueryRboTest() 452 ctx.bindRenderbuffer(GL_RENDERBUFFER, rbo); in deleteRboAttachedToBoundFboTest() 510 ctx.bindRenderbuffer(GL_RENDERBUFFER, rbo); in deleteRboAttachedToNotBoundFboTest()
|
D | es3fFboRenderTest.cpp | 361 m_context.bindRenderbuffer(GL_RENDERBUFFER, name); in createRbo() 772 context.bindRenderbuffer(GL_RENDERBUFFER, colorbuffer); in render() 1179 context.bindRenderbuffer(GL_RENDERBUFFER, fbo.getColorBuffer()); in render() 1197 context.bindRenderbuffer(GL_RENDERBUFFER, fbo.getDepthStencilBuffer()); in render() 1358 ctx.bindRenderbuffer(GL_RENDERBUFFER, buf); in render()
|
/external/deqp/modules/gles31/functional/ |
D | es31fStencilTexturingTests.cpp | 546 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorBuf); in iterate() 608 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorBuf); in iterate() 699 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorBuf); in iterate() 767 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorBuf); in iterate() 825 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorBuf); in iterate() 911 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorBuf); in iterate() 972 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorBuf); in iterate()
|
D | es31fAdvancedBlendTests.cpp | 287 gl.bindRenderbuffer(GL_RENDERBUFFER, m_colorRbo); in init() 302 gl.bindRenderbuffer(GL_RENDERBUFFER, m_resolveColorRbo); in init() 341 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in deinit()
|
D | es31fShaderHelperInvocationTests.cpp | 232 gl.bindRenderbuffer(GL_RENDERBUFFER, *m_colorbuffer); in FboHelper() 244 gl.bindRenderbuffer(GL_RENDERBUFFER, *m_resolveColorbuffer); in FboHelper()
|
/external/deqp/framework/platform/ios/ |
D | tcuIOSPlatform.mm | 237 gl.bindRenderbuffer(GL_RENDERBUFFER, *m_colorBuffer); 252 gl.bindRenderbuffer(GL_RENDERBUFFER, *m_depthStencilBuffer); 287 gl.bindRenderbuffer(GL_RENDERBUFFER, *m_colorBuffer);
|
/external/deqp/modules/egl/ |
D | teglImageFormatTests.cpp | 473 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, *renderbufferColor)); in invokeGLES2() 477 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, *renderbufferDepth)); in invokeGLES2() 480 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, 0)); in invokeGLES2() 598 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, *renderbufferColor)); in invokeGLES2() 602 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, *renderbufferStencil)); in invokeGLES2() 605 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, 0)); in invokeGLES2() 718 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, *renderbuffer)); in invokeGLES2() 727 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, 0)); in invokeGLES2() 808 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, *renderbuffer)); in invokeGLES2() 815 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, 0)); in invokeGLES2()
|
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderPrimitiveCoverage.cpp | 478 gl.bindRenderbuffer(GL_RENDERBUFFER, m_color_rbo_id); in initFramebuffer() 492 gl.bindRenderbuffer(GL_RENDERBUFFER, m_stencil_rbo_id); in initFramebuffer() 501 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in initFramebuffer()
|
D | esextcTessellationShaderWinding.cpp | 157 gl.bindRenderbuffer(GL_RENDERBUFFER, m_rbo); in prepareFramebuffer()
|
/external/deqp/external/openglcts/modules/gles32/ |
D | es32cCopyImageTests.cpp | 231 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo); in verify() 257 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in verify()
|
/external/deqp/modules/glshared/ |
D | glsStateChangePerfTestCases.cpp | 398 gl.bindRenderbuffer(GL_RENDERBUFFER, m_renderbuffers[m_framebuffers.size()]); in requireFramebuffers() 404 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in requireFramebuffers() 430 gl.bindRenderbuffer(GL_RENDERBUFFER, renderbuffer); in requireRenderbuffers() 436 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in requireRenderbuffers()
|
D | glsScissorTests.cpp | 510 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorbuf); in init() 643 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorbuf); in iterate() 648 gl.bindRenderbuffer(GL_RENDERBUFFER, *depthbuf); in iterate()
|
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp | 296 gl.bindRenderbuffer(GL_RENDERBUFFER, m_rbo); in Test() 302 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in Test() 1380 gl.bindRenderbuffer(GL_RENDERBUFFER, renderbuffers[i]); in iterate() 1599 gl.bindRenderbuffer(GL_RENDERBUFFER, renderbuffers[i]); in iterate() 1811 gl.bindRenderbuffer(GL_RENDERBUFFER, renderbuffers[i]); in iterate() 2030 gl.bindRenderbuffer(GL_RENDERBUFFER, renderbuffers[i]); in iterate() 2584 gl.bindRenderbuffer(GL_RENDERBUFFER, m_renderbuffers[i]); in PrepareFramebuffer() 2608 gl.bindRenderbuffer(GL_RENDERBUFFER, m_renderbuffers[0]); in PrepareFramebuffer() 2763 gl.bindRenderbuffer(GL_RENDERBUFFER, m_rbo_color_src); in PrepareFramebuffers() 2775 gl.bindRenderbuffer(GL_RENDERBUFFER, m_rbo_depth_stencil_src); in PrepareFramebuffers() [all …]
|
D | gl4cES31CompatibilitySampleVariablesTests.cpp | 385 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo); in iterate() 529 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in iterate() 693 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo); in iterate() 837 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in iterate()
|
/external/deqp/external/openglcts/modules/common/ |
D | glcPackedDepthStencilTests.cpp | 1824 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo[0]); in iterate() 1826 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo[1]); in iterate() 1982 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo[0]); in iterate() 1986 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo[1]); in iterate() 1989 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo[2]); in iterate() 2201 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo); in iterate() 2222 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in iterate() 2509 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo[0]); in iterate() 2514 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo[1]); in iterate() 2518 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo[2]); in iterate() [all …]
|
D | glcSampleVariablesTests.cpp | 387 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo); in iterate() 531 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in iterate() 692 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo); in iterate() 836 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in iterate()
|
D | glcShaderMultisampleInterpolationTests.cpp | 417 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo); in iterate() 540 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in iterate()
|
/external/deqp/external/openglcts/modules/gles31/ |
D | es31cTextureStorageMultisampleDependenciesTests.cpp | 728 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in deinit() 789 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo_id); in iterate() 913 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in deinit() 971 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo_id); in iterate() 1847 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo_id); in initInternals() 1942 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo_id); in initInternals() 2160 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo_id); in initInternals()
|
D | es31cSampleShadingTests.cpp | 338 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo); in iterate() 434 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in iterate()
|
/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 11 gl->bindRenderbuffer = &glBindRenderbuffer;
|