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Searched refs:bindRenderbuffer (Results 1 – 25 of 110) sorted by relevance

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/external/deqp/framework/opengl/
DgluFboRenderContext.cpp242 gl.bindRenderbuffer(GL_RENDERBUFFER, m_colorBuffer); in createFramebuffer()
249 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in createFramebuffer()
258 gl.bindRenderbuffer(GL_RENDERBUFFER, m_depthStencilBuffer); in createFramebuffer()
265 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in createFramebuffer()
DgluES3PlusWrapperFuncs.inl18 dst->bindRenderbuffer = src.bindRenderbuffer;
/external/deqp/modules/gles2/functional/
Des2fMultisampledRenderToTextureTests.cpp101 gl.bindRenderbuffer(GL_RENDERBUFFER, depthStencil); in iterate()
130 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in iterate()
Des2fFboApiTest.cpp261 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); in validRboAttachmentsTest()
281 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); in attachToDefaultFramebufferTest()
325 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); in invalidRboAttachmentTest()
454 ctx.bindRenderbuffer(GL_RENDERBUFFER, 3); in attachmentQueryRboTest()
504 ctx.bindRenderbuffer(GL_RENDERBUFFER, rbo); in deleteRboAttachedToBoundFboTest()
562 ctx.bindRenderbuffer(GL_RENDERBUFFER, rbo); in deleteRboAttachedToNotBoundFboTest()
Des2fFboRenderTest.cpp497 m_context.bindRenderbuffer(GL_RENDERBUFFER, name); in createRbo()
1360 context.bindRenderbuffer(GL_RENDERBUFFER, colorbuffer); in render()
1757 context.bindRenderbuffer(GL_RENDERBUFFER, fbo.getColorbuffer()); in render()
1768 context.bindRenderbuffer(GL_RENDERBUFFER, fbo.getDepthbuffer()); in render()
1775 context.bindRenderbuffer(GL_RENDERBUFFER, fbo.getStencilbuffer()); in render()
1934 ctx.bindRenderbuffer(GL_RENDERBUFFER, colorbuf); in render()
1952 ctx.bindRenderbuffer(GL_RENDERBUFFER, depthbuf); in render()
1965 ctx.bindRenderbuffer(GL_RENDERBUFFER, stencilbuf); in render()
/external/deqp/modules/gles3/functional/
Des3fFboApiTests.cpp236 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); in validRboAttachmentsTest()
256 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); in attachToDefaultFramebufferTest()
300 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); in invalidRboAttachmentTest()
402 ctx.bindRenderbuffer(GL_RENDERBUFFER, 3); in attachmentQueryRboTest()
452 ctx.bindRenderbuffer(GL_RENDERBUFFER, rbo); in deleteRboAttachedToBoundFboTest()
510 ctx.bindRenderbuffer(GL_RENDERBUFFER, rbo); in deleteRboAttachedToNotBoundFboTest()
Des3fFboRenderTest.cpp361 m_context.bindRenderbuffer(GL_RENDERBUFFER, name); in createRbo()
772 context.bindRenderbuffer(GL_RENDERBUFFER, colorbuffer); in render()
1179 context.bindRenderbuffer(GL_RENDERBUFFER, fbo.getColorBuffer()); in render()
1197 context.bindRenderbuffer(GL_RENDERBUFFER, fbo.getDepthStencilBuffer()); in render()
1358 ctx.bindRenderbuffer(GL_RENDERBUFFER, buf); in render()
/external/deqp/modules/gles31/functional/
Des31fStencilTexturingTests.cpp546 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorBuf); in iterate()
608 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorBuf); in iterate()
699 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorBuf); in iterate()
767 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorBuf); in iterate()
825 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorBuf); in iterate()
911 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorBuf); in iterate()
972 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorBuf); in iterate()
Des31fAdvancedBlendTests.cpp287 gl.bindRenderbuffer(GL_RENDERBUFFER, m_colorRbo); in init()
302 gl.bindRenderbuffer(GL_RENDERBUFFER, m_resolveColorRbo); in init()
341 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in deinit()
Des31fShaderHelperInvocationTests.cpp232 gl.bindRenderbuffer(GL_RENDERBUFFER, *m_colorbuffer); in FboHelper()
244 gl.bindRenderbuffer(GL_RENDERBUFFER, *m_resolveColorbuffer); in FboHelper()
/external/deqp/framework/platform/ios/
DtcuIOSPlatform.mm237 gl.bindRenderbuffer(GL_RENDERBUFFER, *m_colorBuffer);
252 gl.bindRenderbuffer(GL_RENDERBUFFER, *m_depthStencilBuffer);
287 gl.bindRenderbuffer(GL_RENDERBUFFER, *m_colorBuffer);
/external/deqp/modules/egl/
DteglImageFormatTests.cpp473 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, *renderbufferColor)); in invokeGLES2()
477 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, *renderbufferDepth)); in invokeGLES2()
480 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, 0)); in invokeGLES2()
598 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, *renderbufferColor)); in invokeGLES2()
602 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, *renderbufferStencil)); in invokeGLES2()
605 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, 0)); in invokeGLES2()
718 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, *renderbuffer)); in invokeGLES2()
727 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, 0)); in invokeGLES2()
808 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, *renderbuffer)); in invokeGLES2()
815 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, 0)); in invokeGLES2()
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderPrimitiveCoverage.cpp478 gl.bindRenderbuffer(GL_RENDERBUFFER, m_color_rbo_id); in initFramebuffer()
492 gl.bindRenderbuffer(GL_RENDERBUFFER, m_stencil_rbo_id); in initFramebuffer()
501 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in initFramebuffer()
DesextcTessellationShaderWinding.cpp157 gl.bindRenderbuffer(GL_RENDERBUFFER, m_rbo); in prepareFramebuffer()
/external/deqp/external/openglcts/modules/gles32/
Des32cCopyImageTests.cpp231 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo); in verify()
257 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in verify()
/external/deqp/modules/glshared/
DglsStateChangePerfTestCases.cpp398 gl.bindRenderbuffer(GL_RENDERBUFFER, m_renderbuffers[m_framebuffers.size()]); in requireFramebuffers()
404 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in requireFramebuffers()
430 gl.bindRenderbuffer(GL_RENDERBUFFER, renderbuffer); in requireRenderbuffers()
436 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in requireRenderbuffers()
DglsScissorTests.cpp510 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorbuf); in init()
643 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorbuf); in iterate()
648 gl.bindRenderbuffer(GL_RENDERBUFFER, *depthbuf); in iterate()
/external/deqp/external/openglcts/modules/gl/
Dgl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp296 gl.bindRenderbuffer(GL_RENDERBUFFER, m_rbo); in Test()
302 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in Test()
1380 gl.bindRenderbuffer(GL_RENDERBUFFER, renderbuffers[i]); in iterate()
1599 gl.bindRenderbuffer(GL_RENDERBUFFER, renderbuffers[i]); in iterate()
1811 gl.bindRenderbuffer(GL_RENDERBUFFER, renderbuffers[i]); in iterate()
2030 gl.bindRenderbuffer(GL_RENDERBUFFER, renderbuffers[i]); in iterate()
2584 gl.bindRenderbuffer(GL_RENDERBUFFER, m_renderbuffers[i]); in PrepareFramebuffer()
2608 gl.bindRenderbuffer(GL_RENDERBUFFER, m_renderbuffers[0]); in PrepareFramebuffer()
2763 gl.bindRenderbuffer(GL_RENDERBUFFER, m_rbo_color_src); in PrepareFramebuffers()
2775 gl.bindRenderbuffer(GL_RENDERBUFFER, m_rbo_depth_stencil_src); in PrepareFramebuffers()
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Dgl4cES31CompatibilitySampleVariablesTests.cpp385 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo); in iterate()
529 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in iterate()
693 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo); in iterate()
837 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in iterate()
/external/deqp/external/openglcts/modules/common/
DglcPackedDepthStencilTests.cpp1824 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo[0]); in iterate()
1826 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo[1]); in iterate()
1982 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo[0]); in iterate()
1986 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo[1]); in iterate()
1989 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo[2]); in iterate()
2201 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo); in iterate()
2222 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in iterate()
2509 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo[0]); in iterate()
2514 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo[1]); in iterate()
2518 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo[2]); in iterate()
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DglcSampleVariablesTests.cpp387 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo); in iterate()
531 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in iterate()
692 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo); in iterate()
836 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in iterate()
DglcShaderMultisampleInterpolationTests.cpp417 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo); in iterate()
540 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in iterate()
/external/deqp/external/openglcts/modules/gles31/
Des31cTextureStorageMultisampleDependenciesTests.cpp728 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in deinit()
789 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo_id); in iterate()
913 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in deinit()
971 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo_id); in iterate()
1847 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo_id); in initInternals()
1942 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo_id); in initInternals()
2160 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo_id); in initInternals()
Des31cSampleShadingTests.cpp338 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo); in iterate()
434 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in iterate()
/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl11 gl->bindRenderbuffer = &glBindRenderbuffer;

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