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Searched refs:bind_buffer_object (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/main/
Dbufferobj.c1009 bind_buffer_object(struct gl_context *ctx, in bind_buffer_object() function
1060 bind_buffer_object(ctx, &ctx->Array.ArrayBufferObj, 0); in _mesa_update_default_objects_buffer_objects()
1061 bind_buffer_object(ctx, &ctx->Array.VAO->IndexBufferObj, 0); in _mesa_update_default_objects_buffer_objects()
1062 bind_buffer_object(ctx, &ctx->Pack.BufferObj, 0); in _mesa_update_default_objects_buffer_objects()
1063 bind_buffer_object(ctx, &ctx->Unpack.BufferObj, 0); in _mesa_update_default_objects_buffer_objects()
1236 bind_buffer_object(ctx, bindTarget, buffer); in _mesa_BindBuffer_no_error()
1257 bind_buffer_object(ctx, bindTarget, buffer); in _mesa_BindBuffer()
1491 bind_buffer_object(ctx, &ctx->Array.ArrayBufferObj, 0); in delete_buffers()
1494 bind_buffer_object(ctx, &vao->IndexBufferObj, 0); in delete_buffers()
1499 bind_buffer_object(ctx, &ctx->DrawIndirectBuffer, 0); in delete_buffers()
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