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Searched refs:bindingRefCount (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp1993 int bindingRefCount = (framebufferBinding == m_drawFramebufferBinding ? 1 : 0) in framebufferTexture2D() local
2014 for (int ndx = 0; ndx < bindingRefCount; ndx++) in framebufferTexture2D()
2025 for (int ndx = 0; ndx < bindingRefCount; ndx++) in framebufferTexture2D()
2054 int bindingRefCount = (framebufferBinding == m_drawFramebufferBinding ? 1 : 0) in framebufferTextureLayer() local
2081 for (int ndx = 0; ndx < bindingRefCount; ndx++) in framebufferTextureLayer()
2095 for (int ndx = 0; ndx < bindingRefCount; ndx++) in framebufferTextureLayer()
2124 int bindingRefCount = (framebufferBinding == m_drawFramebufferBinding ? 1 : 0) in framebufferRenderbuffer() local
2136 for (int ndx = 0; ndx < bindingRefCount; ndx++) in framebufferRenderbuffer()
2145 for (int ndx = 0; ndx < bindingRefCount; ndx++) in framebufferRenderbuffer()