Searched refs:bindingRefCount (Results 1 – 1 of 1) sorted by relevance
1993 int bindingRefCount = (framebufferBinding == m_drawFramebufferBinding ? 1 : 0) in framebufferTexture2D() local2014 for (int ndx = 0; ndx < bindingRefCount; ndx++) in framebufferTexture2D()2025 for (int ndx = 0; ndx < bindingRefCount; ndx++) in framebufferTexture2D()2054 int bindingRefCount = (framebufferBinding == m_drawFramebufferBinding ? 1 : 0) in framebufferTextureLayer() local2081 for (int ndx = 0; ndx < bindingRefCount; ndx++) in framebufferTextureLayer()2095 for (int ndx = 0; ndx < bindingRefCount; ndx++) in framebufferTextureLayer()2124 int bindingRefCount = (framebufferBinding == m_drawFramebufferBinding ? 1 : 0) in framebufferRenderbuffer() local2136 for (int ndx = 0; ndx < bindingRefCount; ndx++) in framebufferRenderbuffer()2145 for (int ndx = 0; ndx < bindingRefCount; ndx++) in framebufferRenderbuffer()