Searched refs:binding_offset (Results 1 – 2 of 2) sorted by relevance
/external/mesa3d/src/compiler/glsl/ |
D | link_uniform_blocks.cpp | 224 unsigned *binding_offset, 239 unsigned *block_index, unsigned *binding_offset, in process_block_array() argument 253 binding_offset, ctx, prog, first_index); in process_block_array() 257 binding_offset, *block_index - first_index, in process_block_array() 268 unsigned *block_index, unsigned *binding_offset, in process_block_array_leaf() argument 285 blocks[i].Binding = (b->has_binding) ? b->binding + *binding_offset : 0; in process_block_array_leaf() 309 *binding_offset = *binding_offset + 1; in process_block_array_leaf() 373 unsigned binding_offset = 0; in create_buffer_blocks() local 381 variables, b, &i, &binding_offset, ctx, prog, in create_buffer_blocks() 386 variables, b, &i, &binding_offset, in create_buffer_blocks()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShadingLanguage420PackTests.cpp | 10801 static const GLuint binding_offset = 1; in prepareUniforms() local 10815 GLint expected_binding = i + binding_offset; in prepareUniforms()
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