Searched refs:bitNum (Results 1 – 9 of 9) sorted by relevance
94 uint32_t bitNum; in ShowAttributes() local97 for (bitNum = 0; bitNum < 64; bitNum++) { in ShowAttributes()98 bitset = (UINT64_C(1) << bitNum) & attributes; in ShowAttributes()100 cout << partNum+1 << ":" << bitNum << ":" << bitset in ShowAttributes()101 << " (" << GetAttributeName(bitNum) << ")" << endl; in ShowAttributes()134 uint32_t bitNum; in ListAttributes() local137 for (bitNum = 0; bitNum < NUM_ATR; bitNum++) { in ListAttributes()138 tempAttr = GetAttributeName(bitNum); in ListAttributes()140 cout << bitNum << ": " << Attributes::GetAttributeName(bitNum) << "\n"; in ListAttributes()180 int bitNum; { if (attributeOpcode > ao_unknown) { in OperateOnAttributes() local[all …]
35 static const string& GetAttributeName(const uint32_t bitNum) {return atNames [bitNum];} in GetAttributeName() argument
1842 trie->root->bitNum = depth; in antlr3IntTrieNew()1887 while (thisNode->bitNum > nextNode->bitNum) in intTrieGet()1897 if (key & bitMask[nextNode->bitNum]) in intTrieGet()1966 depth = trie->root->bitNum; in intTrieAdd()1974 while (thisNode->bitNum > nextNode->bitNum) in intTrieAdd()1980 if (key & bitMask[nextNode->bitNum]) in intTrieAdd()2130 while (thisNode->bitNum > entNode->bitNum && entNode->bitNum > depth) in intTrieAdd()2136 if (key & bitMask[entNode->bitNum]) in intTrieAdd()2188 nextNode->bitNum = depth; in intTrieAdd()2210 if (key & bitMask[thisNode->bitNum] ) in intTrieAdd()[all …]
401 UINT_32 bitNum, ///< [in] how many bits in Bits2Number() argument408 va_start(bits_ptr, bitNum); in Bits2Number()410 for(i = 0; i < bitNum; i++) in Bits2Number()
314 static UINT_32 Bits2Number(UINT_32 bitNum, ...);
309 for (int bitNum=28; bitNum>=0; bitNum-=4) { in appendHexUChar() local310 if (bitNum <= 12) { in appendHexUChar()313 int hexDigit = (c>>bitNum) & 0x0f; in appendHexUChar()
83 void set_bitNum( ANTLR_UINT32 bitNum );
57 ANTLR_INLINE void IntTrieNode<ImplTraits, DataType>::set_bitNum( ANTLR_UINT32 bitNum ) argument59 m_bitNum = bitNum;
351 …ANTLR3_UINT32 bitNum; /**< This is the left/right bit index for traversal along the nodes … member