Searched refs:bit_vector_ (Results 1 – 3 of 3) sorted by relevance
22 : bit_vector_(register_count + 1, zone) {} in BytecodeLivenessState()24 const BitVector& bit_vector() const { return bit_vector_; } in bit_vector()26 BitVector& bit_vector() { return bit_vector_; } in bit_vector()30 DCHECK_LT(index, bit_vector_.length() - 1); in RegisterIsLive()31 return bit_vector_.Contains(index); in RegisterIsLive()35 return bit_vector_.Contains(bit_vector_.length() - 1); in AccumulatorIsLive()39 return bit_vector_.Equals(other.bit_vector_); in Equals()44 DCHECK_LT(index, bit_vector_.length() - 1); in MarkRegisterLive()45 bit_vector_.Add(index); in MarkRegisterLive()50 DCHECK_LT(index, bit_vector_.length() - 1); in MarkRegisterDead()[all …]
22 bit_vector_(new (zone) in BytecodeLoopAssignments()27 bit_vector_->Add(r.ToParameterIndex(parameter_count_)); in Add()29 bit_vector_->Add(parameter_count_ + r.index()); in Add()37 bit_vector_->Add(r.ToParameterIndex(parameter_count_) + i); in AddList()42 bit_vector_->Add(parameter_count_ + r.index() + i); in AddList()49 bit_vector_->Union(*other.bit_vector_); in Union()55 return bit_vector_->Contains(index); in ContainsParameter()61 return bit_vector_->Contains(parameter_count_ + index); in ContainsLocal()
35 int local_count() const { return bit_vector_->length() - parameter_count_; } in local_count()39 BitVector* bit_vector_; variable