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Searched refs:blendColor (Results 1 – 25 of 55) sorted by relevance

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/external/deqp/modules/gles2/functional/
Des2fBlendTests.cpp76 Vec4 blendColor; member
91 , blendColor (blendColor_) in BlendParams()
227 …r = (" << paramSet.blendColor.x() << ", " << paramSet.blendColor.y() << ", " << paramSet.blendColo… in iterate()
233 …_CHECK_CALL(glBlendColor(paramSet.blendColor.x(), paramSet.blendColor.y(), paramSet.blendColor.z()… in iterate()
243 referenceState.blendColor = paramSet.blendColor; in iterate()
Des2fRandomFragmentOpTests.cpp125 dst.blendColor = tcu::clamp(src.blendColor, Vec4(0.0f), Vec4(1.0f)); in translateState()
195 …wrapper.glBlendColor(state.blendColor.x(), state.blendColor.y(), state.blendColor.z(), state.blend… in setGLState()
/external/deqp/modules/gles3/functional/
Des3fBlendTests.cpp88 Vec4 blendColor; member
103 , blendColor (blendColor_) in BlendParams()
275 …r = (" << paramSet.blendColor.x() << ", " << paramSet.blendColor.y() << ", " << paramSet.blendColo… in iterate()
281 …_CHECK_CALL(glBlendColor(paramSet.blendColor.x(), paramSet.blendColor.y(), paramSet.blendColor.z()… in iterate()
291 referenceState.blendColor = paramSet.blendColor; in iterate()
Des3fRandomFragmentOpTests.cpp125 dst.blendColor = tcu::clamp(src.blendColor, Vec4(0.0f), Vec4(1.0f)); in translateState()
195 …wrapper.glBlendColor(state.blendColor.x(), state.blendColor.y(), state.blendColor.z(), state.blend… in setGLState()
/external/deqp/framework/referencerenderer/
DrrFragmentOperations.cpp359 void FragmentProcessor::executeBlendFactorComputeRGB (const Vec4& blendColor, const BlendState& ble… in executeBlendFactorComputeRGB() argument
390 …case BLENDFUNC_CONSTANT_COLOR: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, blendColor.swizzle(0,1… in executeBlendFactorComputeRGB()
391 …CONSTANT_COLOR: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, Vec3(1.0f) - blendColor.swizzle(0,1,2)) … in executeBlendFactorComputeRGB()
392 …case BLENDFUNC_CONSTANT_ALPHA: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, Vec3(blendColor.w())) … in executeBlendFactorComputeRGB()
393 …_CONSTANT_ALPHA: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, Vec3(1.0f - blendColor.w())) break; \ in executeBlendFactorComputeRGB()
410 void FragmentProcessor::executeBlendFactorComputeA (const Vec4& blendColor, const BlendState& blend… in executeBlendFactorComputeA() argument
441 …case BLENDFUNC_CONSTANT_COLOR: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, blendColor.w()) brea… in executeBlendFactorComputeA()
442 …ONE_MINUS_CONSTANT_COLOR: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, 1.0f - blendColor.w()) break; \ in executeBlendFactorComputeA()
443 …case BLENDFUNC_CONSTANT_ALPHA: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, blendColor.w()) brea… in executeBlendFactorComputeA()
444 …ONE_MINUS_CONSTANT_ALPHA: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, 1.0f - blendColor.w()) break; \ in executeBlendFactorComputeA()
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DrrFragmentOperations.hpp141 void executeBlendFactorComputeRGB (const tcu::Vec4& blendColor, const BlendState& blendRGBState);
142 void executeBlendFactorComputeA (const tcu::Vec4& blendColor, const BlendState& blendAState);
DrrRenderState.hpp260 tcu::Vec4 blendColor; //!< Components should be in range [0, 1]. member
296 , blendColor (0.0f) in FragmentOperationState()
/external/skia/gm/
Dpathopsinverse.cpp26 SkColor blendColor = blend(oneColor, twoColor); in onOnceBeforeDraw() local
30 makePaint(&fOpPaint[kIntersect_SkPathOp], blendColor); in onOnceBeforeDraw()
/external/skqp/gm/
Dpathopsinverse.cpp26 SkColor blendColor = blend(oneColor, twoColor); in onOnceBeforeDraw() local
30 makePaint(&fOpPaint[kIntersect_SkPathOp], blendColor); in onOnceBeforeDraw()
/external/deqp/modules/glshared/
DglsFragOpInteractionCase.cpp266 …ctx.blendColor(state.blendColor.x(), state.blendColor.y(), state.blendColor.z(), state.blendColor.… in setRenderState()
DglsInteractionTestUtil.hpp96 tcu::Vec4 blendColor; member
DglsInteractionTestUtil.cpp213 state.blendColor = getRandomColor(rnd); in computeRandomRenderState()
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp71 mState.blendColor.red = 0; in Context()
72 mState.blendColor.green = 0; in Context()
73 mState.blendColor.blue = 0; in Context()
74 mState.blendColor.alpha = 0; in Context()
444 if(mState.blendColor.red != red || in setBlendColor()
445 mState.blendColor.green != green || in setBlendColor()
446 mState.blendColor.blue != blue || in setBlendColor()
447 mState.blendColor.alpha != alpha) in setBlendColor()
449 mState.blendColor.red = red; in setBlendColor()
450 mState.blendColor.green = green; in setBlendColor()
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/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl13 gl->blendColor = &glBlendColor;
DglwInitES30Direct.inl20 gl->blendColor = &glBlendColor;
DglwInitES20.inl13 gl->blendColor = (glBlendColorFunc) loader->get("glBlendColor");
DglwInitES31Direct.inl24 gl->blendColor = &glBlendColor;
DglwInitES32Direct.inl25 gl->blendColor = &glBlendColor;
/external/deqp/framework/opengl/
DgluES3PlusWrapperFuncs.inl24 dst->blendColor = src.blendColor;
DgluStateReset.cpp368 gl.blendColor (0.0f, 0.0f, 0.0f, 0.0f); in resetStateES()
985 gl.blendColor (0.0f, 0.0f, 0.0f, 0.0f); in resetStateGLCore()
/external/autotest/client/deps/webgl_mpd/src/debug/
Dwebgl-debug.js384 ctx.blendColor(0, 0, 0, 0);
/external/deqp/framework/opengl/simplereference/
DsglrGLContext.hpp142 virtual void blendColor (float red, float green, float blue, float alpha);
DsglrContext.hpp130 virtual void blendColor (float red, float green, float blue, float alpha) = DE_NULL;
DsglrContextWrapper.cpp341 m_curCtx->blendColor(red, green, blue, alpha); in glBlendColor()
/external/skia/src/gpu/gl/
DGrGLTestInterface.cpp32 fFunctions.fBlendColor = bind_to_member(this, &GrGLTestInterface::blendColor); in GrGLTestInterface()

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