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Searched refs:blendConstant4F (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/Device/
DPixelProcessor.cpp517 factor.blendConstant4F[0][0] = blendConstant.r; in setBlendConstant()
518 factor.blendConstant4F[0][1] = blendConstant.r; in setBlendConstant()
519 factor.blendConstant4F[0][2] = blendConstant.r; in setBlendConstant()
520 factor.blendConstant4F[0][3] = blendConstant.r; in setBlendConstant()
522 factor.blendConstant4F[1][0] = blendConstant.g; in setBlendConstant()
523 factor.blendConstant4F[1][1] = blendConstant.g; in setBlendConstant()
524 factor.blendConstant4F[1][2] = blendConstant.g; in setBlendConstant()
525 factor.blendConstant4F[1][3] = blendConstant.g; in setBlendConstant()
527 factor.blendConstant4F[2][0] = blendConstant.b; in setBlendConstant()
528 factor.blendConstant4F[2][1] = blendConstant.b; in setBlendConstant()
[all …]
DPixelProcessor.hpp160 float4 blendConstant4F[4]; member
/external/swiftshader/src/Renderer/
DPixelProcessor.cpp769 factor.blendConstant4F[0][0] = blendConstant.r; in setBlendConstant()
770 factor.blendConstant4F[0][1] = blendConstant.r; in setBlendConstant()
771 factor.blendConstant4F[0][2] = blendConstant.r; in setBlendConstant()
772 factor.blendConstant4F[0][3] = blendConstant.r; in setBlendConstant()
774 factor.blendConstant4F[1][0] = blendConstant.g; in setBlendConstant()
775 factor.blendConstant4F[1][1] = blendConstant.g; in setBlendConstant()
776 factor.blendConstant4F[1][2] = blendConstant.g; in setBlendConstant()
777 factor.blendConstant4F[1][3] = blendConstant.g; in setBlendConstant()
779 factor.blendConstant4F[2][0] = blendConstant.b; in setBlendConstant()
780 factor.blendConstant4F[2][1] = blendConstant.b; in setBlendConstant()
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DPixelProcessor.hpp182 float4 blendConstant4F[4]; member
/external/swiftshader/src/Pipeline/
DPixelRoutine.cpp1739 blendFactor.x = *Pointer<Float4>(data + OFFSET(DrawData,factor.blendConstant4F[0])); in blendFactor()
1740 blendFactor.y = *Pointer<Float4>(data + OFFSET(DrawData,factor.blendConstant4F[1])); in blendFactor()
1741 blendFactor.z = *Pointer<Float4>(data + OFFSET(DrawData,factor.blendConstant4F[2])); in blendFactor()
1791 blendFactor.w = *Pointer<Float4>(data + OFFSET(DrawData,factor.blendConstant4F[3])); in blendFactorAlpha()
/external/swiftshader/src/Shader/
DPixelRoutine.cpp1968 blendFactor.x = *Pointer<Float4>(data + OFFSET(DrawData,factor.blendConstant4F[0])); in blendFactor()
1969 blendFactor.y = *Pointer<Float4>(data + OFFSET(DrawData,factor.blendConstant4F[1])); in blendFactor()
1970 blendFactor.z = *Pointer<Float4>(data + OFFSET(DrawData,factor.blendConstant4F[2])); in blendFactor()
2020 blendFactor.w = *Pointer<Float4>(data + OFFSET(DrawData,factor.blendConstant4F[3])); in blendFactorAlpha()