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Searched refs:blendUnit (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/i915/
Di830_texblend.c44 pass_through(GLuint * state, GLuint blendUnit) in pass_through() argument
46 state[0] = (_3DSTATE_MAP_BLEND_OP_CMD(blendUnit) | in pass_through()
52 state[1] = (_3DSTATE_MAP_BLEND_OP_CMD(blendUnit) | in pass_through()
57 state[2] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | in pass_through()
61 state[3] = (_3DSTATE_MAP_BLEND_ARG_CMD(blendUnit) | in pass_through()
70 emit_factor(GLuint blendUnit, GLuint * state, GLuint count, in emit_factor() argument
78 blendUnit, factor[0], factor[1], factor[2], factor[3]); in emit_factor()
87 state[count++] = _3DSTATE_COLOR_FACTOR_N_CMD(blendUnit); in emit_factor()
133 GLint blendUnit, in i830SetTexEnvCombine() argument
213 return pass_through(state, blendUnit); in i830SetTexEnvCombine()
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Di830_context.h200 *combine, GLint blendUnit, GLuint texel_op,