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Searched refs:blend_add (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/vl/
Dvl_mc.c419 r->blend_add[i] = r->pipe->create_blend_state(r->pipe, &blend); in init_pipe_state()
420 if (!r->blend_add[i]) in init_pipe_state()
450 if (r->blend_add[i]) in init_pipe_state()
451 r->pipe->delete_blend_state(r->pipe, r->blend_add[i]); in init_pipe_state()
473 r->pipe->delete_blend_state(r->pipe, r->blend_add[i]); in cleanup_pipe_state()
600 renderer->pipe->bind_blend_state(renderer->pipe, renderer->blend_add[mask]); in prepare_pipe_4_rendering()
Dvl_mc.h53 void *blend_add[VL_MC_NUM_BLENDERS]; member
Dvl_compositor.h108 void *blend_clear, *blend_add; member
Dvl_compositor.c599 c->blend_add = c->pipe->create_blend_state(c->pipe, &blend); in init_pipe_state()
652 c->pipe->delete_blend_state(c->pipe, c->blend_add); in cleanup_pipe_state()
923 void *blend = layer->blend ? layer->blend : i ? c->blend_add : c->blend_clear; in draw_layers()
/external/mesa3d/src/mesa/swrast/
Ds_blend.c243 blend_add(struct gl_context *ctx, GLuint n, const GLubyte mask[], in blend_add() function
959 swrast->BlendFunc = blend_add; in _swrast_choose_blend_func()