Searched refs:blend_height (Results 1 – 2 of 2) sorted by relevance
190 , blend_height (0) in PyramidLayer()327 this->blend_height = merge0_rect.height; in bind_buf_to_layer0()354 …cl_desc.height = XCAM_ALIGN_UP (this->blend_height, divider_vert[i_plane]) / divider_vert[i_plane]; in bind_buf_to_layer0()374 XCAM_ASSERT (this->blend_width && this->blend_height); in init_layer0()409 …cl_desc.height = XCAM_ALIGN_UP (this->blend_height, divider_vert[i_plane]) / divider_vert[i_plane]; in init_layer0()441 …cl_desc_set.height = XCAM_ALIGN_UP (this->blend_height, divider_vert[plane]) / divider_vert[plane]; in build_cl_images()456 …cl_desc_set.height = XCAM_ALIGN_UP (this->blend_height, divider_vert[plane]) / divider_vert[plane]; in build_cl_images()609 (window.height != 0 && window.height != (int32_t)_pyramid_layers[0].blend_height)); in allocate_cl_buffers()623 _pyramid_layers[index].blend_height = (_pyramid_layers[index - 1].blend_height + 1) / 2; in allocate_cl_buffers()653 _seam_height = layer0.blend_height; in init_seam_buffers()[all …]
49 uint32_t blend_height; member