Searched refs:blend_ptr (Results 1 – 1 of 1) sorted by relevance
380 float *blend_ptr = NULL; in init_layer0() local381 XCamReturn ret = this->blend_mask[0]->enqueue_map((void*&)blend_ptr, 0, mask_size); in init_layer0()389 blend_ptr[i_ptr] = 1.0f; in init_layer0()391 blend_ptr[i_ptr] = 0.0f; in init_layer0()393 this->blend_mask[0]->enqueue_unmap ((void*)blend_ptr); in init_layer0()