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Searched refs:blendable (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/amd/vulkan/
Dradv_formats.c519 bool radv_is_colorbuffer_format_supported(VkFormat format, bool *blendable) in radv_is_colorbuffer_format_supported() argument
531 *blendable = false; in radv_is_colorbuffer_format_supported()
533 *blendable = true; in radv_is_colorbuffer_format_supported()
551 bool blendable; in radv_physical_device_get_format_properties() local
597 if (radv_is_colorbuffer_format_supported(format, &blendable)) { in radv_physical_device_get_format_properties()
600 if (blendable) { in radv_physical_device_get_format_properties()
Dradv_image.c75 bool is_depth, is_stencil, blendable; in radv_init_surface() local
131 …bool dcc_compatible_formats = radv_is_colorbuffer_format_supported(pCreateInfo->format, &blendable in radv_init_surface()
Dradv_private.h1335 bool radv_is_colorbuffer_format_supported(VkFormat format, bool *blendable);
/external/mesa3d/src/gallium/drivers/nouveau/nv50/
Dnv50_shader_state.c182 bool blendable = fb->nr_cbufs == 0 || !fb->cbufs[0] || in nv50_fragprog_validate() local
194 if (fp->fp.alphatest || !blendable) { in nv50_fragprog_validate()
196 if (!blendable) in nv50_fragprog_validate()