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Searched refs:blitDepth (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp4126 bool blitDepth = false; in blitFramebuffer() local
4215 blitDepth = true; in blitFramebuffer()
4269 if(blitRenderTarget || blitDepth || blitStencil) in blitFramebuffer()
4297 if(blitDepth) in blitFramebuffer()