Searched refs:blit_build_frag_blit_msaa_depth (Results 1 – 1 of 1) sorted by relevance
329 static GLuint blit_build_frag_blit_msaa_depth(struct vrend_blitter_ctx *blit_ctx, int tgsi_tex_targ… in blit_build_frag_blit_msaa_depth() function373 *shader = blit_build_frag_blit_msaa_depth(blit_ctx, tgsi_tex); in blit_get_frag_tex_writedepth()