/external/clang/lib/CodeGen/ |
D | CGBlocks.cpp | 47 const CGBlockInfo &blockInfo, 52 const CGBlockInfo &blockInfo) { in buildCopyHelper() argument 53 return CodeGenFunction(CGM).GenerateCopyHelperFunction(blockInfo); in buildCopyHelper() 58 const CGBlockInfo &blockInfo) { in buildDisposeHelper() argument 59 return CodeGenFunction(CGM).GenerateDestroyHelperFunction(blockInfo); in buildDisposeHelper() 77 const CGBlockInfo &blockInfo) { in buildBlockDescriptor() argument 99 blockInfo.BlockSize.getQuantity())); in buildBlockDescriptor() 102 if (blockInfo.NeedsCopyDispose) { in buildBlockDescriptor() 104 elements.push_back(buildCopyHelper(CGM, blockInfo)); in buildBlockDescriptor() 107 elements.push_back(buildDisposeHelper(CGM, blockInfo)); in buildBlockDescriptor() [all …]
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D | CGObjCRuntime.h | 275 const CodeGen::CGBlockInfo &blockInfo) = 0; 277 const CodeGen::CGBlockInfo &blockInfo) = 0;
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D | CGObjCMac.cpp | 1064 const CGBlockInfo &blockInfo) override; 1066 const CGBlockInfo &blockInfo) override; 2055 void visitBlock(const CGBlockInfo &blockInfo); 2076 const CGBlockInfo &blockInfo) { in BuildGCBlockLayout() argument 2082 IvarLayoutBuilder builder(CGM, CharUnits::Zero(), blockInfo.BlockSize, in BuildGCBlockLayout() 2085 builder.visitBlock(blockInfo); in BuildGCBlockLayout() 2100 void IvarLayoutBuilder::visitBlock(const CGBlockInfo &blockInfo) { in visitBlock() argument 2105 const BlockDecl *blockDecl = blockInfo.getBlockDecl(); in visitBlock() 2117 const CGBlockInfo::Capture &capture = blockInfo.getCapture(variable); in visitBlock() 2587 const CGBlockInfo &blockInfo) { in BuildRCBlockLayout() argument [all …]
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D | CGDebugInfo.h | 335 const CGBlockInfo &blockInfo,
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D | CGDebugInfo.cpp | 3264 const CGBlockInfo &blockInfo, llvm::Instruction *InsertPoint) { in EmitDeclareOfBlockDeclRefVariable() argument 3295 target.getStructLayout(blockInfo.StructureType) in EmitDeclareOfBlockDeclRefVariable() 3296 ->getElementOffset(blockInfo.getCapture(VD).getIndex())); in EmitDeclareOfBlockDeclRefVariable()
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D | CodeGenFunction.h | 1344 llvm::Constant *GenerateCopyHelperFunction(const CGBlockInfo &blockInfo); 1345 llvm::Constant *GenerateDestroyHelperFunction(const CGBlockInfo &blockInfo);
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D | CGObjCGNU.cpp | 582 const CGBlockInfo &blockInfo) override { in BuildGCBlockLayout() argument 586 const CGBlockInfo &blockInfo) override { in BuildRCBlockLayout() argument
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/external/deqp/modules/gles31/functional/ |
D | es31fBasicComputeShaderTests.cpp | 177 …const InterfaceBlockInfo blockInfo = getProgramInterfaceBlockInfo(gl, program.getProgram(), GL_UNI… in iterate() local 182 gl.bufferData(GL_UNIFORM_BUFFER, (glw::GLsizeiptr)blockInfo.dataSize, DE_NULL, GL_STATIC_DRAW); in iterate() 185 const BufferMemMap bufMap(gl, GL_UNIFORM_BUFFER, 0, (int)blockInfo.dataSize, GL_MAP_WRITE_BIT); in iterate() 299 …const InterfaceBlockInfo blockInfo = getProgramInterfaceBlockInfo(gl, program.getProgram(), GL_SHA… in iterate() local 304 …gl.bufferData(GL_SHADER_STORAGE_BUFFER, (glw::GLsizeiptr)blockInfo.dataSize, DE_NULL, GL_STATIC_DR… in iterate() 309 …const BufferMemMap bufMap(gl, GL_SHADER_STORAGE_BUFFER, 0, (int)blockInfo.dataSize, GL_MAP_WRITE_B… in iterate() 315 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, blockInfo.bufferBinding, *inputBuffer); in iterate() 322 …const InterfaceBlockInfo blockInfo = getProgramInterfaceBlockInfo(gl, program.getProgram(), GL_SHA… in iterate() local 325 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockInfo.dataSize, DE_NULL, GL_STREAM_READ); in iterate() 326 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, blockInfo.bufferBinding, *outputBuffer); in iterate() [all …]
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D | es31fShaderAtomicOpTests.cpp | 196 …const InterfaceBlockInfo blockInfo = getProgramInterfaceBlockInfo(gl, program, GL_SHADER_STORAGE_… in iterate() local 213 vector<deUint8> bufData(blockInfo.dataSize); in iterate() 225 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockInfo.dataSize, &bufData[0], GL_STATIC_READ); in iterate() 234 …const void* resPtr = gl.mapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, blockInfo.dataSize, GL_MAP_R… in iterate() 998 …const InterfaceBlockInfo blockInfo = getProgramInterfaceBlockInfo(gl, program, GL_SHADER_STORAGE_… in iterate() local 1021 vector<deUint8> bufData (blockInfo.dataSize); in iterate() 1032 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockInfo.dataSize, &bufData[0], GL_STATIC_READ); in iterate() 1041 …const void* resPtr = gl.mapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, blockInfo.dataSize, GL_MAP_… in iterate()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Program.cpp | 49 offset = uniform.blockInfo.offset; in BlockInfo() 50 arrayStride = uniform.blockInfo.arrayStride; in BlockInfo() 51 matrixStride = uniform.blockInfo.matrixStride; in BlockInfo() 52 isRowMajorMatrix = uniform.blockInfo.isRowMajorMatrix; in BlockInfo() 56 Uniform::Uniform(const glsl::Uniform &uniform, const BlockInfo &blockInfo) in Uniform() argument 58 arraySize(uniform.arraySize), blockInfo(blockInfo), fields(uniform.fields) in Uniform() 60 if((blockInfo.index == -1) && uniform.fields.empty()) in Uniform() 1101 if(targetUniform->dirty && (targetUniform->blockInfo.index == -1)) in applyUniforms() 1759 …defineUniform(GLenum shader, const glsl::Uniform &glslUniform, const Uniform::BlockInfo& blockInfo) in defineUniform() argument 1850 uniform = new Uniform(glslUniform, blockInfo); in defineUniform() [all …]
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D | Program.h | 52 Uniform(const glsl::Uniform &uniform, const BlockInfo &blockInfo); 64 const BlockInfo blockInfo; member 240 …ol defineUniform(GLenum shader, const glsl::Uniform &uniform, const Uniform::BlockInfo& blockInfo);
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/external/swiftshader/src/OpenGL/compiler/ |
D | OutputASM.h | 77 BlockMemberInfo blockInfo; member
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D | OutputASM.cpp | 279 ShaderVariable(type, name, registerIndex), blockId(blockId), blockInfo(blockMemberInfo) in Uniform() 3633 …const BlockMemberInfo blockInfo = encoder ? encoder->encodeType(type) : BlockMemberInfo::getDefaul… in declareUniform() local 3636 …ckId].insert(BlockDefinitionIndexMap::value_type(registerIndex, TypedMemberInfo(blockInfo, type))); in declareUniform() 3639 …ormBlocks[blockId].registerIndex + BlockLayoutEncoder::getBlockRegister(blockInfo) : registerIndex; in declareUniform() 3650 activeUniforms.push_back(Uniform(type, name.c_str(), fieldRegisterIndex, blockId, blockInfo)); in declareUniform()
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