Searched refs:blockPool (Results 1 – 2 of 2) sorted by relevance
/external/v4l2_codec2/ |
D | C2VDAComponent.cpp | 989 std::shared_ptr<C2BlockPool> blockPool; in allocateBuffersFromBlockAllocator() local 992 auto err = GetCodec2BlockPool(poolId, shared_from_this(), &blockPool); in allocateBuffersFromBlockAllocator() 1001 bool useBufferQueue = blockPool->getAllocatorId() == C2PlatformAllocatorStore::BUFFERQUEUE; in allocateBuffersFromBlockAllocator() 1007 std::static_pointer_cast<C2VdaBqBlockPool>(blockPool); in allocateBuffersFromBlockAllocator() 1030 std::static_pointer_cast<C2VdaPooledBlockPool>(blockPool); in allocateBuffersFromBlockAllocator() 1057 err = blockPool->fetchGraphicBlock(size.width(), size.height(), pixelFormat, usage, in allocateBuffersFromBlockAllocator() 1090 if (!startDequeueThread(size, pixelFormat, std::move(blockPool), in allocateBuffersFromBlockAllocator() 1330 std::shared_ptr<C2BlockPool> blockPool; in onSurfaceChanged() local 1333 auto err = GetCodec2BlockPool(blockPoolId, shared_from_this(), &blockPool); in onSurfaceChanged() 1339 if (blockPool->getAllocatorId() != C2PlatformAllocatorStore::BUFFERQUEUE) { in onSurfaceChanged() [all …]
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/external/v4l2_codec2/include/ |
D | C2VDAComponent.h | 291 std::shared_ptr<C2BlockPool> blockPool, bool resetBuffersInClient); 296 std::shared_ptr<C2BlockPool> blockPool);
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