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Searched refs:block_name_dot (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dlinker.cpp3546 const char *block_name_dot = strchr(name, '.'); in should_add_buffer_variable() local
3566 if (block_name_dot) { in should_add_buffer_variable()
3571 unsigned len = strlen(name) - strlen(block_name_dot); in should_add_buffer_variable()