Searched refs:blocks_high (Results 1 – 2 of 2) sorted by relevance
112 const int blocks_high = num_4x4_blocks_high_lookup[plane_bsize] + in vp9_set_contexts() local115 if (left_contexts + loff > blocks_high) left_contexts = blocks_high - loff; in vp9_set_contexts()
51 const int blocks_high = max_block_high(xd, plane_bsize, plane); in av1_set_contexts() local52 const int left_contexts = AOMMIN(txs_high, blocks_high - loff); in av1_set_contexts()