Searched refs:blurCenter (Results 1 – 2 of 2) sorted by relevance
2799 const float2 blurCenter,__constant float *cos_theta,2808 float center_x = (float) x - blurCenter.x;2809 float center_y = (float) y - blurCenter.y;2812 float blur_radius = hypot(blurCenter.x, blurCenter.y);2829 int cx = ClampToCanvas(blurCenter.x+center_x*cos_theta[i]-center_y*sin_theta[i]+0.5f,columns);2830 int cy = ClampToCanvas(blurCenter.y+center_x*sin_theta[i]+center_y*cos_theta[i]+0.5f,rows);
4500 blurCenter; in ComputeRotationalBlurImage() local4560 blurCenter.x=(float) (image->columns-1)/2.0; in ComputeRotationalBlurImage()4561 blurCenter.y=(float) (image->rows-1)/2.0; in ComputeRotationalBlurImage()4562 blurRadius=hypot(blurCenter.x,blurCenter.y); in ComputeRotationalBlurImage()4611 status|=SetOpenCLKernelArg(rotationalBlurKernel,i++,sizeof(cl_float2), &blurCenter); in ComputeRotationalBlurImage()