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/external/swiftshader/third_party/LLVM/test/CodeGen/CellSPU/useful-harnesses/
Di32operations.c6 const char *boolstring(int val) { in boolstring() function
53 printf("a %s a = %s\n", preds[i].name, boolstring((*preds[i].predfunc)(a, a))); in main()
54 printf("a %s a = %s\n", preds[i].name, boolstring((*preds[i].predfunc)(a, a))); in main()
55 printf("a %s b = %s\n", preds[i].name, boolstring((*preds[i].predfunc)(a, b))); in main()
56 printf("a %s c = %s\n", preds[i].name, boolstring((*preds[i].predfunc)(a, c))); in main()
57 printf("d %s e = %s\n", preds[i].name, boolstring((*preds[i].predfunc)(d, e))); in main()
58 printf("e %s e = %s\n", preds[i].name, boolstring((*preds[i].predfunc)(e, e))); in main()
61 …printf("a %s a ? c : d == c (%s)\n", preds[i].name, boolstring((*preds[i].selfunc)(a, a, c, d) == … in main()
63 …printf("a %s b ? c : d == d (%s)\n", preds[i].name, boolstring((*preds[i].selfunc)(a, b, c, d) == … in main()