Searched refs:boy_type (Results 1 – 1 of 1) sorted by relevance
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cEnhancedLayoutsTests.cpp | 9777 const Utils::Type& boy_type = test_case.m_boy_type; in test() local 9778 const GLchar* boy_type_name = boy_type.GetGLSLTypeName(); in test() 9907 const Utils::Type& boy_type = getType(i); in test() local 9908 const GLuint boy_size = boy_type.GetActualAlignment(1 /* align */, false /* is_array*/); in test() 9931 testCase test_case = { boy_offset, boy_type, man_before_off, man_type, in test() 9939 testCase test_case = { boy_offset, boy_type, man_after_off, man_type, in test() 9946 … testCase test_case = { boy_offset, boy_type, boy_offset, man_type, (Utils::Shader::STAGES)stage }; in test() 11738 const Utils::Type& boy_type = test_case.m_boy_type; in test() local 11739 const GLchar* boy_type_name = boy_type.GetGLSLTypeName(); in test()
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