Searched refs:bscale (Results 1 – 2 of 2) sorted by relevance
86 const GLfloat bscale = (GLfloat) (ctx->PixelMaps.BtoB.Size - 1); in _mesa_map_rgba() local100 rgba[i][BCOMP] = bMap[(int)_mesa_lroundevenf(b * bscale)]; in _mesa_map_rgba()
11 fits:bscale={1.000000E+00 }