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/external/mesa3d/src/amd/vulkan/
Dradv_meta_bufimage.c320 nir_ssa_def *buf_coord = nir_vec4(&b, tmp, tmp, tmp, tmp); in build_nir_btoi_compute_shader() local
328 tex->src[0].src = nir_src_for_ssa(nir_channels(&b, buf_coord, 1)); in build_nir_btoi_compute_shader()