Searched refs:bufferDefinition (Results 1 – 3 of 3) sorted by relevance
89 std::ostringstream& bufferDefinition,93 std::ostringstream& bufferDefinition,274 std::ostringstream& bufferDefinition, in genBufferShaderAccess() argument279 bufferDefinition << in genBufferShaderAccess()285 bufferDefinition << in genBufferShaderAccess()291 bufferDefinition << in genBufferShaderAccess()358 bufferDefinition << in genBufferShaderAccess()364 bufferDefinition << in genBufferShaderAccess()370 bufferDefinition << in genBufferShaderAccess()422 std::ostringstream& bufferDefinition, in genTexelBufferShaderAccess() argument[all …]
316 class bufferDefinition class in glcts::TextureCubeMapArraySamplingTest319 bufferDefinition();320 ~bufferDefinition();342 bufferDefinition postion;343 bufferDefinition texture_coordinate;344 bufferDefinition texture_coordinate_for_gather;345 bufferDefinition lod;346 bufferDefinition grad_x;347 bufferDefinition grad_y;348 bufferDefinition refZ;
243 const glw::GLuint TextureCubeMapArraySamplingTest::bufferDefinition::m_invalid_buffer_object_id …3535 const bufferDefinition* buffer = 0; in setupSharedStorageBuffer()4110 TextureCubeMapArraySamplingTest::bufferDefinition::bufferDefinition() function in glcts::TextureCubeMapArraySamplingTest::bufferDefinition4118 TextureCubeMapArraySamplingTest::bufferDefinition::~bufferDefinition()4137 void TextureCubeMapArraySamplingTest::bufferDefinition::bind(glw::GLenum target) const4153 void TextureCubeMapArraySamplingTest::bufferDefinition::bind(glw::GLenum target, glw::GLuint index)…4170 void TextureCubeMapArraySamplingTest::bufferDefinition::init(const glw::Functions& gl, glw::GLsizei…5110 const bufferDefinition* buffer = 0;