/external/skqp/src/ports/ |
D | SkFontMgr_fuchsia.cpp | 103 uint32_t bufferId; member 107 return std::tie(bufferId, ttcIndex) == std::tie(other.bufferId, other.ttcIndex); in operator ==() 185 sk_sp<SkData> GetOrCreateSkData(int bufferId, const fuchsia::mem::Buffer& buffer) const; 186 void OnSkDataDeleted(int bufferId) const; 367 sk_sp<SkData> SkFontMgr_Fuchsia::GetOrCreateSkData(int bufferId, argument 371 auto iter = fBufferCache.find(bufferId); 377 … [font_mgr, bufferId]() { font_mgr->OnSkDataDeleted(bufferId); }); 381 fBufferCache[bufferId] = data.get(); 385 void SkFontMgr_Fuchsia::OnSkDataDeleted(int bufferId) const { 386 SK_UNUSED bool wasFound = fBufferCache.erase(bufferId) != 0; [all …]
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/external/skia/src/ports/ |
D | SkFontMgr_fuchsia.cpp | 103 uint32_t bufferId; member 107 return std::tie(bufferId, ttcIndex) == std::tie(other.bufferId, other.ttcIndex); in operator ==() 185 sk_sp<SkData> GetOrCreateSkData(int bufferId, const fuchsia::mem::Buffer& buffer) const; 186 void OnSkDataDeleted(int bufferId) const; 359 sk_sp<SkData> SkFontMgr_Fuchsia::GetOrCreateSkData(int bufferId, in GetOrCreateSkData() argument 363 auto iter = fBufferCache.find(bufferId); in GetOrCreateSkData() 369 … [font_mgr, bufferId]() { font_mgr->OnSkDataDeleted(bufferId); }); in GetOrCreateSkData() 373 fBufferCache[bufferId] = data.get(); in GetOrCreateSkData() 377 void SkFontMgr_Fuchsia::OnSkDataDeleted(int bufferId) const { in OnSkDataDeleted() 378 SK_UNUSED bool wasFound = fBufferCache.erase(bufferId) != 0; in OnSkDataDeleted() [all …]
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/external/deqp/external/openglcts/modules/common/ |
D | glcLayoutLocationTests.cpp | 81 deUint32 bufferId; // used only by GL_TEXTURE_BUFFER member 83 ResultData(deUint32 tId) : textureId(tId), bufferId(0) in ResultData() 87 ResultData(deUint32 tId, deUint32 bId) : textureId(tId), bufferId(bId) in ResultData() 173 deUint32 bufferId; in createTextureBuffer() local 174 gl.genBuffers(1, &bufferId); in createTextureBuffer() 175 gl.bindBuffer(GL_TEXTURE_BUFFER, bufferId); in createTextureBuffer() 181 gl.texBuffer(GL_TEXTURE_BUFFER, internalFormat, bufferId); in createTextureBuffer() 182 return ResultData(textureId, bufferId); in createTextureBuffer() 530 if (resultData.bufferId) in iterate() 531 gl.deleteBuffers(1, &resultData.bufferId); in iterate()
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/external/deqp/modules/gles3/functional/ |
D | es3fBufferObjectQueryTests.cpp | 251 GLuint bufferId = 0; in test() local 252 glGenBuffers(1, &bufferId); in test() 253 glBindBuffer(m_bufferTarget, bufferId); in test() 258 glDeleteBuffers(1, &bufferId); in test() 458 GLuint bufferId = 0; in test() local 459 glGenBuffers(1, &bufferId); in test() 460 glBindBuffer(GL_ARRAY_BUFFER, bufferId); in test() 477 glDeleteBuffers(1, &bufferId); in test()
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/external/deqp/modules/gles2/functional/ |
D | es2fBufferObjectQueryTests.cpp | 166 GLuint bufferId = 0; in test() local 167 glGenBuffers(1, &bufferId); in test() 168 glBindBuffer(m_bufferTarget, bufferId); in test() 173 glDeleteBuffers(1, &bufferId); in test()
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/external/libdrm/ |
D | xf86drmMode.h | 362 extern drmModeFBPtr drmModeGetFB(int fd, uint32_t bufferId); 386 extern int drmModeRmFB(int fd, uint32_t bufferId); 391 extern int drmModeDirtyFB(int fd, uint32_t bufferId, 407 int drmModeSetCrtc(int fd, uint32_t crtcId, uint32_t bufferId,
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D | xf86drmMode.c | 306 int drmModeRmFB(int fd, uint32_t bufferId) in drmModeRmFB() argument 308 return DRM_IOCTL(fd, DRM_IOCTL_MODE_RMFB, &bufferId); in drmModeRmFB() 336 int drmModeDirtyFB(int fd, uint32_t bufferId, in drmModeDirtyFB() argument 342 dirty.fb_id = bufferId; in drmModeDirtyFB() 385 int drmModeSetCrtc(int fd, uint32_t crtcId, uint32_t bufferId, in drmModeSetCrtc() argument 395 crtc.fb_id = bufferId; in drmModeSetCrtc()
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderPrimitiveQueries.cpp | 480 void GeometryShaderPrimitiveQueries::readPrimitiveQueryValues(glw::GLint bufferId, glw::GLuint* nPr… in readPrimitiveQueryValues() argument 486 gl.bindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, bufferId); in readPrimitiveQueryValues()
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D | esextcGeometryShaderPrimitiveQueries.hpp | 114 void readPrimitiveQueryValues(glw::GLint bufferId, glw::GLuint* nPrimitivesGenerated,
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/external/mesa3d/src/gallium/drivers/svga/include/ |
D | svga3d_dx.h | 1433 uint32 bufferId; member
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