Home
last modified time | relevance | path

Searched refs:bufferStatus (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/common/
DglcInternalformatTests.cpp878 GLenum bufferStatus = gl.checkFramebufferStatus(GL_FRAMEBUFFER); in iterate() local
879 if (bufferStatus != GL_FRAMEBUFFER_COMPLETE) in iterate()
1234 GLenum bufferStatus = gl.checkFramebufferStatus(GL_FRAMEBUFFER); in createFramebuffer() local
1235 if (bufferStatus == GL_FRAMEBUFFER_UNSUPPORTED) in createFramebuffer()
1240 else if (bufferStatus != GL_FRAMEBUFFER_COMPLETE) in createFramebuffer()