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Searched refs:buffer_load (Results 1 – 16 of 16) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/AMDGPU/
Dipra.ll22 ; GCN-NOT: buffer_load
28 ; GCN-NOT: buffer_load
44 ; GCN-NOT: buffer_load
50 ; GCN-NOT: buffer_load
Dwait.ll41 ; ILPMAX: buffer_load
44 ; ILPMAX: buffer_load
Dllvm.amdgcn.buffer.load.format.ll4 ;CHECK-LABEL: {{^}}buffer_load:
9 define amdgpu_ps {<4 x float>, <4 x float>, <4 x float>} @buffer_load(<4 x i32> inreg) {
Dllvm.amdgcn.buffer.load.ll4 ;CHECK-LABEL: {{^}}buffer_load:
9 define amdgpu_ps {<4 x float>, <4 x float>, <4 x float>} @buffer_load(<4 x i32> inreg) {
Dno-shrink-extloads.ll7 ; using a buffer_load instruction.
Dllvm.memcpy.ll350 ; SI-NOT: buffer_load
Dmin.ll135 ; SI-NOT: buffer_load
/external/llvm/test/CodeGen/AMDGPU/
Dwait.ll40 ; ILPMAX: buffer_load
43 ; ILPMAX: buffer_load
Dllvm.amdgcn.buffer.load.ll4 ;CHECK-LABEL: {{^}}buffer_load:
9 define amdgpu_ps {<4 x float>, <4 x float>, <4 x float>} @buffer_load(<4 x i32> inreg) {
Dllvm.amdgcn.buffer.load.format.ll4 ;CHECK-LABEL: {{^}}buffer_load:
9 define amdgpu_ps {<4 x float>, <4 x float>, <4 x float>} @buffer_load(<4 x i32> inreg) {
Dno-shrink-extloads.ll7 ; using a buffer_load instruction.
Dhalf.ll31 ; GCN-NOT: buffer_load
84 ; GCN-NOT: buffer_load
/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader.c1084 static LLVMValueRef buffer_load(struct lp_build_tgsi_context *bld_base, in buffer_load() function
1303 return buffer_load(bld_base, tgsi2llvmtype(bld_base, type), swizzle, in fetch_input_tes()
1350 value[i] = buffer_load(&ctx->bld_base, ctx->i32, i, buffer, base, addr, true); in si_nir_load_input_tes()
1943 return buffer_load(&ctx->bld_base, ctx->f32, in load_tess_level()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/AMDGPU/
DBUFInstructions.td1034 // buffer_load/store_format patterns
/external/llvm/lib/Target/AMDGPU/
DSIInstructions.td2150 // buffer_load/store_format patterns
/external/swiftshader/third_party/llvm-7.0/llvm/docs/
DAMDGPUUsage.rst2537 Private address space uses ``buffer_load/store`` using the scratch V# (GFX6-GFX8),