Searched refs:builtinRes (Results 1 – 2 of 2) sorted by relevance
255 TBuiltInResource builtinRes = {0}; in compileShaderToSpirV() local265 getDefaultBuiltInResources(&builtinRes); in compileShaderToSpirV()307 const int compileRes = shader.parse(&builtinRes, 110, false, compileFlags); in compileShaderToSpirV()
206 TBuiltInResource builtinRes; in compileGlslToSpirV() local209 getDefaultBuiltInResources(&builtinRes); in compileGlslToSpirV()221 const int compileRes = shader.parse(&builtinRes, 100, false, EShMsgSpvRules); in compileGlslToSpirV()