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Searched refs:c1x (Results 1 – 5 of 5) sorted by relevance

/external/fonttools/Lib/fontTools/misc/
DbezierTools.py391 c1x = ax*t1_2 + bx*t1 + cx
394 pt1, pt2, pt3 = calcQuadraticPoints((a1x, a1y), (b1x, b1y), (c1x, c1y))
423 c1x = (2*bx*t1 + cx + 3*ax*t1_2) * delta
427 pt1, pt2, pt3, pt4 = calcCubicPoints((a1x, a1y), (b1x, b1y), (c1x, c1y), (d1x, d1y))
/external/skia/src/gpu/ops/
DGrQuadPerEdgeAA.cpp202 Sk4f c1x = e1w * x2d - e1x; in outset_projected_vertices() local
213 denom = c1x * c2y - c2x * c1y; in outset_projected_vertices()
215 b = (c3x * c1y - c1x * c3y) / denom; in outset_projected_vertices()
233 Sk4f useC1x = c1x.abs() > c1y.abs(); in outset_projected_vertices()
236 denom = aMask.thenElse(bMask.thenElse(c1x * c2y - c2x * c1y, useC1x.thenElse(c1x, c1y)), in outset_projected_vertices()
244 b = bMask.thenElse(aMask.thenElse(c3x * c1y - c1x * c3y, useC2x.thenElse(-c3x, -c3y)), in outset_projected_vertices()
/external/clang/include/clang/Frontend/
DLangStandards.def77 LANGSTANDARD(c1x, "c1x",
/external/skqp/src/compute/skc/platforms/cl_12/kernels/
Drasterize.cl2113 SKC_RASTERIZE_FLOAT const c1x = bp_elems[SKC_RASTERIZE_SEGMENT(*id)].coord;
2148 SKC_RASTERIZE_FLOAT t1x = c1x * tv->sx + c1y * tv->shx + tv->tx;
2149 SKC_RASTERIZE_FLOAT t1y = c1x * tv->shy + c1y * tv->sy + tv->ty;
2165 SKC_PROJECT(tv,c1x,c1y,t1x,t1y);
2523 SKC_RASTERIZE_FLOAT const c1x = bp_elems[SKC_RASTERIZE_SEGMENT(*id)].coord;
2549 SKC_RASTERIZE_FLOAT t1x = c1x * tv->sx + c1y * tv->shx + tv->tx;
2550 SKC_RASTERIZE_FLOAT t1y = c1x * tv->shy + c1y * tv->sy + tv->ty;
2563 SKC_PROJECT(tv,c1x,c1y,t1x,t1y);
2802 SKC_RASTERIZE_FLOAT const c1x = bp_elems[SKC_RASTERIZE_SEGMENT(*id)].coord;
2809 printf("{ { %5.0f, %5.0f }, { %5.0f, %5.0f } },\n",c0x,c0y,c1x,c1y);
[all …]
/external/skia/src/compute/skc/platforms/cl_12/kernels/
Drasterize.cl2113 SKC_RASTERIZE_FLOAT const c1x = bp_elems[SKC_RASTERIZE_SEGMENT(*id)].coord;
2148 SKC_RASTERIZE_FLOAT t1x = c1x * tv->sx + c1y * tv->shx + tv->tx;
2149 SKC_RASTERIZE_FLOAT t1y = c1x * tv->shy + c1y * tv->sy + tv->ty;
2165 SKC_PROJECT(tv,c1x,c1y,t1x,t1y);
2523 SKC_RASTERIZE_FLOAT const c1x = bp_elems[SKC_RASTERIZE_SEGMENT(*id)].coord;
2549 SKC_RASTERIZE_FLOAT t1x = c1x * tv->sx + c1y * tv->shx + tv->tx;
2550 SKC_RASTERIZE_FLOAT t1y = c1x * tv->shy + c1y * tv->sy + tv->ty;
2563 SKC_PROJECT(tv,c1x,c1y,t1x,t1y);
2802 SKC_RASTERIZE_FLOAT const c1x = bp_elems[SKC_RASTERIZE_SEGMENT(*id)].coord;
2809 printf("{ { %5.0f, %5.0f }, { %5.0f, %5.0f } },\n",c0x,c0y,c1x,c1y);
[all …]