Searched refs:c3x (Results 1 – 3 of 3) sorted by relevance
/external/skia/src/gpu/ops/ |
D | GrQuadPerEdgeAA.cpp | 206 Sk4f c3x = quad->fW * x2d - quad->fX; in outset_projected_vertices() local 214 a = (c2x * c3y - c3x * c2y) / denom; in outset_projected_vertices() 215 b = (c3x * c1y - c1x * c3y) / denom; in outset_projected_vertices() 240 a = aMask.thenElse(bMask.thenElse(c2x * c3y - c3x * c2y, useC1x.thenElse(-c3x, -c3y)), in outset_projected_vertices() 244 b = bMask.thenElse(aMask.thenElse(c3x * c1y - c1x * c3y, useC2x.thenElse(-c3x, -c3y)), in outset_projected_vertices()
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/external/skqp/src/compute/skc/platforms/cl_12/kernels/ |
D | rasterize.cl | 2129 SKC_RASTERIZE_FLOAT const c3x = bp_elems[SKC_RASTERIZE_SEGMENT(*id)].coord; 2154 SKC_RASTERIZE_FLOAT t3x = c3x * tv->sx + c3y * tv->shx + tv->tx; 2155 SKC_RASTERIZE_FLOAT t3y = c3x * tv->shy + c3y * tv->sy + tv->ty; 2167 SKC_PROJECT(tv,c3x,c3y,t3x,t3y);
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/external/skia/src/compute/skc/platforms/cl_12/kernels/ |
D | rasterize.cl | 2129 SKC_RASTERIZE_FLOAT const c3x = bp_elems[SKC_RASTERIZE_SEGMENT(*id)].coord; 2154 SKC_RASTERIZE_FLOAT t3x = c3x * tv->sx + c3y * tv->shx + tv->tx; 2155 SKC_RASTERIZE_FLOAT t3y = c3x * tv->shy + c3y * tv->sy + tv->ty; 2167 SKC_PROJECT(tv,c3x,c3y,t3x,t3y);
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