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Searched refs:c_ppszFlagNames (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTPFXParser.h645 …ne, unsigned int** ppFlagsOut, unsigned int uiNumFlags, const char** c_ppszFlagNames, unsigned int…
DPVRTPFXParser.cpp1970 …ne, unsigned int** ppFlagsOut, unsigned int uiNumFlags, const char** c_ppszFlagNames, unsigned int… in ParseTextureFlags() argument
1980 c_pszCursor = strstr(c_pszRemainingLine, c_ppszFlagNames[uiIndex++]); in ParseTextureFlags()
1983 c_pszResult = strstr(c_pszRemainingLine, c_ppszFlagNames[uiIndex++]); in ParseTextureFlags()
2025 if(strcmp(szBuffer, c_ppszFlagNames[uiIndex]) == 0) in ParseTextureFlags()