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Searched refs:c_pszRemainingLine (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTPFXParser.h645 …bool ParseTextureFlags( const char* c_pszRemainingLine, unsigned int** ppFlagsOut, unsigned int ui…
DPVRTPFXParser.cpp1970 bool CPVRTPFXParser::ParseTextureFlags( const char* c_pszRemainingLine, unsigned int** ppFlagsOut, … in ParseTextureFlags() argument
1980 c_pszCursor = strstr(c_pszRemainingLine, c_ppszFlagNames[uiIndex++]); in ParseTextureFlags()
1983 c_pszResult = strstr(c_pszRemainingLine, c_ppszFlagNames[uiIndex++]); in ParseTextureFlags()
1992 if(c_pszCursor != c_pszRemainingLine) in ParseTextureFlags()
1999 while(pszStart != c_pszRemainingLine && *pszStart != ' ') pszStart--; in ParseTextureFlags()