Searched refs:cacheAvoidanceID (Results 1 – 2 of 2) sorted by relevance
745 static string specializeShaderSource (const string& shaderSourceTemplate, deUint32 cacheAvoidanceID… in specializeShaderSource() argument748 params["NAME_SPEC"] = getNameSpecialization(cacheAvoidanceID); in specializeShaderSource()749 …params["FLOAT01"] = de::floatToString((float)cacheAvoidanceID / (float)(std::numeric_limits<deUi… in specializeShaderSource()